Runtime Rush
LIVEA browser-based 2D momentum skating game built as an interactive portfolio experience. It combines Canvas rendering, procedural terrain, risk/reward route design, power-ups, mobile controls, sound design, and a polished Techno-Oasis visual direction.
- Built a custom delta-time game loop without a game engine
- Implemented momentum-based skating, jumping, pumping, and speed-sensitive controls
- Designed procedural terrain with risk/reward routes, recovery sections, and score-based difficulty
- Added power-up systems: Overclock, Focus Mode, Score Surge, and Patch Pulse
- Shipped responsive desktop and mobile gameplay with landscape controls, audio feedback, and Techno-Oasis art direction
